Changelog

What's shipped, newest first. This mirrors the same "what's new" notes posted in Discord.

v26.10.2
  • Fixed: Arthur's money resetting to zero — the amount you enter now saves to your account and stays put when you sign back in, on any device.
  • Your view stays put — each tracker page now remembers the filter and view you last picked. Set Challenges to Remaining, head over to Materials, and it's still on Remaining when you come back. Settings are saved in your browser, so each device keeps its own.
v26.10.1
  • Out of beta — the Red Dead Redemption 2 Companion is officially launched. What started as a personal spreadsheet has grown into a full tracker for your single-player playthrough. Track as much or as little as you like: a relaxed first run, a 100% run, or everything beyond it. When you sign in with Google or Discord your progress saves to your LMI account and follows you to any device.
  • Compendium — 544 entries laid out stage by stage and page by page, just like the game's own Compendium. Animals, fish, plants, weapons, equipment, gangs, every horse breed and coat, and all 144 cigarette cards. Gangs use count-up steppers, and plants sync with their matching cigarette cards so you only tick them once.
  • Materials — 169 material requirements in one place. Track what you've turned in and what you're still carrying, filter by who needs it, and use split view to see both side by side.
    • Pearson — the pelts, hides, antlers and skins for every satchel upgrade and camp decoration he's after.
    • The Trapper — pelts, hides, skins and feathers for every outfit and saddle.
    • Hunting Requests — Five hunting requests, which tick themselves off as you log the materials and mail them.
    • The Fence — everything you need for his talismans and trinkets.
    • Algernon Wasp — every exotic bird, plume, egg and orchid for his five requests.
  • Crafting — 175 craftable items: camp upgrades, trinkets, talismans, Trapper outfits and saddles, all tracked from start to finish.
  • Story — all 110 missions with medal tracking, a running medal tally, and a Platinum Playthrough line for anyone going for gold on every mission.
  • Missables — 106 things you can lose for good if you move on too soon, flagged so you catch them before the chance is gone.
  • Camp Requests — all 22 requests from the gang at camp, so you never forget who asked for what.
  • Challenges — all 90 challenges across every category, each broken down step by step so you can track individual goals within a challenge, including Horseman 10 and Survivalist 10.
  • Tasks — the collectibles that take real legwork, tracked one by one:
    • All 30 dinosaur bones
    • All 10 rock carvings
    • All 20 dreamcatchers
    • Plus legendary fish, wildlife art, card sets and more
  • Points of Interest — all 50 of them, so you can see exactly where you've been and what's left.
  • Encounters and Robberies — 173 random encounters and all 14 robberies tracked, from roadside ambushes to the ones most players never find.
  • Graves and Other Oddities — every grave to visit and 10 of the strangest sights the frontier hides.
  • Spoiler-safe by default — anything that gives the story away stays hidden until you tap to reveal it, or switch on "show all spoilers" in your Profile. Epilogue-only and Guarma items are clearly flagged so you know when they become available.
  • Find anything fast — every list has search, and you can switch between Standard and Wide layouts to suit your screen.
  • Start Over — finished a playthrough? Reset your progress from your Profile and saddle up again.
  • Public wiki at lmi.gg/rdr2/wiki — browse every section without signing in.